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How “Super Mario Bros. Wonder” succeeds where the “New Super Mario Bros.” series failed

With+how+much+love+and+creativity+was+put+into+Super+Mario+Bros.+Wonder%2C+it+becomes+easy+to+critique+the+New+Super+Mario+Bros.+series+for+being+unoriginal%2C+bland+experiences+that+lessen+the+weight+Marios+name+holds.++
Kelly Quinn
With how much love and creativity was put into “Super Mario Bros. Wonder,” it becomes easy to critique the “New Super Mario Bros.” series for being unoriginal, bland experiences that lessen the weight Mario’s name holds.

With the release of “Super Mario Bros. Wonder” on Oct. 20, it’s safe to say that Nintendo is done with the “New Super Mario Bros” series. While some may have nostalgia for some of the games in this series, this is for the best. With all the creativity pumped into “Super Mario Bros. Wonder,” it’s easy to look back at these games and admit they weren’t the best.

Released in 2006, “New Super Mario Bros.” was the first title in the series, and the first fully original 2D Mario game in about 15 years. At the time, this certainly filled the 2D Mario void. It received great reviews and is still one of the best-selling games of all time. While it was pretty derivative of previous Mario titles, a traditional 2D Mario was exactly what people wanted.

The next game in the series was “New Super Mario Bros. Wii,” released in 2009. Despite also being one of the best-selling games of all time, this sequel does not do a lot to separate itself from the first game. That being said, what it does do is pretty good as it was the first Mario game to a four-player co-op. With this being the first truly original home console 2D Mario game in about 30 years, it is still understandable why Nintendo wanted to keep it traditional.

It’s with the release of the next game that things started to become redundant. “New Super Mario Bros. 2” came out in 2012 and the whole gimmick with this one is that there are a whole lot more coins to collect compared to previous games. However, that doesn’t significantly change up the gameplay that much, making this the most unoriginal yet.

Then, a couple of months later, “New Super Mario Bros. U” came out. Although it was supposed to be the Wii U’s big launch title, it feels like “New Super Mario Bros. Wii” in HD. There are some things it can call its own, but it seems “New Super Mario Bros. U” was made just to get a Mario game out for the Wii U’s launch.

It doesn’t end there, though, as “New Super Mario Bros U” was then ported to the Nintendo Switch and called “New Super Mario Bros. U Deluxe.” This was one of the worst Wii U to Switch ports, as it feels like it removes more than it adds. Of course, since this is a port, it wasn’t expected to innovate much, but it continued this timeline of mediocrity.

So for the next Mario game, Nintendo decided against giving their development team a true deadline, allowing them to experiment with all sorts of new ideas. This ultimately resulted in the phenomenal release of “Super Mario Bros. Wonder.” With all of its creative and wacky elements along with a gorgeous art style, it’s no wonder the game has had such success both critically and financially.

Nonetheless, it is hoped that Nintendo does learn from their mistakes with the “New Super Mario Bros.” series and create fun and innovative 2D Mario games instead of just copying what “Super Mario Bros. Wonder” does.

What do you think?
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About the Contributor
Kelly Quinn
Kelly Quinn, Writer
Hello. My name is Kelly and I enjoy writing about movies and video games. Oh, and I have beaten Elden Ring five times.

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Comments on articles are screened and those determined by editors to be crude, overly mean-spirited or that serve primarily as personal attacks will not be approved. The Editorial Review Board, made up of 11 student editors and a faculty adviser, make decisions on content.
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    AlekMay 22, 2024 at 3:45 pm

    The 2d Super Mario Games are the goat!

     
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